Zombie Driver PC Game 2010 June 26, 2010Posted by pcgamesmagazine in pc games magazine.
Tags: pc game 2010, Zombie Driver
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Developers EXOR Studios launched with their first project payment distributed by Digital Download platform Steam. Leaving behind the puzzle game created for social networks by cartoony graphics are thrown into a more dark and mature with Zombie Driver action driving game that is based primarily on two titles that did rage in the nineties: the original GTA and Carmageddon. Since first taking a top view and control system of means, the second all the violence and blood at the time led to what happened under such a stir.
Zombies are not enough
In Zombie Drivers will be the only survivor with a means of transportation in a city overrun by zombies and completely closed in quarantine. The army is powerless before this epidemic and before nuclearized the town will ask you to save a few survivors holed up in various buildings scattered around the game map. As a good and honest citizens who are not sure you can escape from bringing aid to the needy, deciding to accommodate requests for assistance and endanger your own lives to save those of others. Driving your car through the streets infested city you get the points indicated and take people barricaded before the zombies manage to break through barricades and make a nice banquet. The indicators on the screen edge you will mark the way forward, distance and time remaining to complete the mission before its bankruptcy. To complicate life, there will be only the undead seeking to block the road: Although only a zombie does not create any problem, the masses of walking corpses that are opposite opinions in danger of stopping the vehicle you are driving with the consequent destruction it, causing your premature demise. In addition to the main objectives each mission also offers sub-missions that will require you to make such a clean sweep in an area infested or return to base within a time limit. That way you can earn the money necessary to make new weaponry and improvements for your vehicles, or even receive in the event of new special events. Will leave it only with your yellow cab but gradually the main story will be delivered will develop new means of transport, allowing you to develop a final fleet consists of seven vehicles. Every car with the three core values that set and speed, and armor piercing power: up to you to modify them to fit the best way to deal with your missions, you then decide to stake everything on speed to dodge obstacles or choose to lock up your vehicle to ensure that steps zombie like a hot knife through butter. The other key element in the choice of means is certainly its capacity, a normal car can carry up to four passengers while the ambulance or limousine it can carry up to six. Just get the bus but your doubts will vanish as a tool to use, because this zombie-massacre on wheels will undoubtedly show your favorite metal. Terribly slow and unmanageable through the narrow lanes, but has the strength and ability to break through the highest among all vehicles and can carry up to forty people at once (as many civilian mission is seen in a twelve elements) which will ensure a single round to collect all the hostages, thus making up the top speed and also allowing you to complete missions in a short time. As you advance in levels will also increase the types of zombies to deal with, because there are five varieties: those of normal dogs, those capable of launching cans or other objects and robust ones that slow down your ride. However none of them manage to get seriously in trouble and you should therefore pay attention to only real threat in the game, represented by huge zombie explosives, which erupt once you reach seriously damaging and killing all nearby. To avoid hitting you, the Army also will provide arms to be mounted on vehicles, so you can rely on a valuable arsenal will include heavy machine guns, a rocket launcher, a flamethrower and a powerful laser capable of killing dozens of zombies at once. You will be able to reinforce all these weapons in your garage for three levels in order to increase the capacity to give or get a higher volume of fire, even if a mission can only use one at a time. Scattered around the city there are various bonuses fact necessary to choose the equipment to be used to reload ammunition and also you will find special power-ups that will guarantee the nitro to go faster for short or instant repairs for the vehicle. The total longevity of the title stands on six hours of play total, the campaign unfolds in 17 main missions of the overall total duration of four hours. And ‘Slaughter also present mode in which you survive zombie attacks more and more in particular areas of the board, relying only on your ability to pilot equipment and the few that appear between a wave and another.
A zombie, five pieces
The graphics engine used by Zombie Driver is the well-known open source Ogre 3D graphics is clean and is as detailed models of cars that the zombies, making it pleasant to see. Splatter lovers become involved by trails of blood left on the tires and scraps of zombie splattering everywhere, although unfortunately the thirst for destruction will stop here. Except for a few elements of the scenario, such as benches and wooden fences, most of the rest of the city will be indestructible. Bouncing off buildings and iron barriers without even damaged while all vegetation will be crossed as if did not exist in this respect would have been preferable greater attention to detail and a greater attention to detail. Between the two cameras available, both shot from above, the fixed is the only truly enjoyable, while the other is likely to cause nausea to play much more easily than the sight of zombies to pieces on the screen. The audio does his duty only in sound effects because the music will be quickly forgotten if not completely extinguished because of their annoying repetitiveness. The control system of the vehicle is entrusted to the WASD keys, where the S key is assigned to the brake that is the reverse, for the handbrake will use the space bar and the control key or left mouse button to fire with weapons equipped. The car felt so dear: after only a few minutes of the campaign the player will have full mastery of the medium and you can have fun with drift-kill zombies and unlikely spin on the bodies, making them feel the difference especially in the corners if you are using a fast race car than a truck. Zombie Driver allows you to record your best scores and compare the charts online mode Slaughter, as well as automatically publish the achievement obtained on Facebook and Twitter, but is missing a full multiplayer mode, which would surely have secured the title most longevity. The game can fortunately enjoy some free add-ons created by fans that bring something new like the special rescue missions at night or in a town shrouded in fog, but leaving intact the main gaming system.
OS: Windows 7/Vista/XP (Only)
Processor: 1.6 GHz Intel Pentium or AMD Athlon equivalent
Graphics: 128 MB graphics card compatible with DirectX 9.0c or higher PixelShader 3.0
DirectX ®: 9.0c
Hard Drive: 800MB free space
Sound: DirectX 9.0c compatible sound card
OS: Windows 7/Vista/XP (Only)
Processor: 2.0 GHz dual core processor
Graphics: 512 MB graphics card compatible with DirectX 9.0c or higher PixelShader 3.0
DirectX ®: 9.0c
Hard Drive: 800MB free space
Sound: DirectX 9.0c compatible sound card
Zombie Driver is damn funny during the first hour after the bloody boring. To be a zombie game has everything you need: nurse to be saved from the hungry undead, gallons of blood on the screen, turning cars into tanks of death with spurs and weapons and also a great final twist in the plot, Romero-style. Unfortunately the rest of the game is reduced to make the first mission seventeen times waiting to unlock some new vehicle, and nothing more. The city where the story takes place is very small and the lack of a mini-map interface will lead the player to walk the shortest route already known to him returning a nagging sense of deja vu. A game “and playing on,” that will leave willingly buy and play only hardcore fans of zombies, also saw the reduced price of 10 €.
Wings of Prey 2010 PC Game June 22, 2010Posted by pcgamesmagazine in pc games magazine.
Tags: 2010 pc game, Wings of Prey
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After the success of HD console, the guys throw themselves at Gaijin Entertainment PC market more and more inflated, with the flight simulator Wings of Prey, which turns out to be nothing less than a sleek and improved version of the excellent THE -2 Sturmovik: Birds of Prey. Recall that Wings of Prey is already available in digital delivery platform, Steam and YUplay, since January, but was released recently, only British territory, even in retail version. Strengthened by this second issue, we wanted to test first hand this interesting product, which is midway between a title and an arcade flight simulator “pure”.
In the skies of World War II
There are historical periods, despite being replicated systematically and not always memorable, never cease to convey strong emotions. The Second World War and its battles in the heavens are one of the most accurate background to accompany a flight simulator. Role of a pilot of the allied forces, the player must try to stop Germany’s Third Reich, which led him to retrace historic memorable moments, enhanced by evocative video documentaries of the time. But all these good intentions are to come up with the nature of the gameplay, which is particularly suited to achieve a smooth and intriguing plot narrative, relaying the story to a secondary role and merely filler. The twenty-mission campaign, however, represent only part of what the wide range of recreational Wings of Prey offers. Besides a very complete and very useful tutorial, there are a training mode, where training to fly without shooting targets to play the largest set of single and multiplayer missions. The latter proposes four types of game rather classic, ranging from simple-all and team deathmatch, situations like a slightly more articulate like capture the flag where the flag is the airfield, and a final consisting in ‘elimination of certain targets on land or air. Unfortunately, the audience has been small in numbers, but in return the service has worked without problems or lag.
A simulator for all
The gameplay can optimally in order to satisfy all types of gamers: enhancing the casual nod to veteran flight simulation hard and well. This is due to chance, already introduced by Birds of Prey, to choose three distinct types of barriers: arcade, realistic simulation. How easy to understand, the arcade mode will allow anyone with ability to tame the half wheel after a few minutes of practice without major problems. The game will prove, in fact, a kind of flight shooters, which completely lack the more technical variations, usually present in pure flight simulators, which make the simple control of the vehicle, as well as gratifying, even an ‘important component additional challenge. Unlike the other two styles of play, particularly simulation, which through the inclusion of more technical parameters, such as deadlock and wind, making the task of taming a plane more difficult. Besides this fails the whole game interface that makes it so the task of detection and avoidance of enemies far more complex. While playing in arcade mode is damn fun and all the other, experiment in the simulative version of Wings of Prey could give quite a tough and make some purists happy like that. Unfortunately, the achieved level simulation is still rather young and not very precise, especially compared to what has been done by other colleagues, we feel strongly the lack of force feedback in the joystick, and even some inaccuracies or gaps in controls. One must remember that players must bring a joystick if you want to enjoy the game system of Wings of Prey, as the combination mouse / keyboard or pads are provided and very little risk of causing no little frustration even make maneuvers easier.
On the Wings of stability
Wings of Prey brings the graphics already seen in Birds of Prey to a level even higher. Polygonal models of over 40 aircraft, all reproduced faithfully, are by far the highlight of the technical sector, while the bottoms were recreated in a credible and always fairly detailed, though flying at low altitude, shows a certain repeatability of the models used . The graphics depicting clouds and fog return a likely effect, sin, however, for coarse particle effects of fire and smoke, making the explosions just spectacular and least appreciated of the rest. Add to this stability of the graphics engine, which manages all gaming machines without requiring special or recent offering performance, maintaining a constant frame rate even more excited during the game. The audio industry is characterized by an excellent sampling of diamonds and effects, which are accompanied by appreciable military background music.
Intel Core Duo / AMD X2 +3800 Ahtlon
RAM: 2 GB
Video Card: ATI Radeon 1800 512MB / GeForce 8400 512MB
Operating system: Windows XP / Vista / 7
Hard Disk: 6 GB
Processor: Intel Quad Core 2.40 GHz
RAM: 4 GB
Video Card: Nvidia GeForce 8800 GTS
OS: Windows 7 Home Premium
With its hybrid gameplay basically, Wings of Prey manages to bring a kind of niche as that of flight simulators for everyone. That’s thanks to the opportunity to test the air battles in three different modes, including arcade and realistic simulation. ‘S contention failed to fully convince as a result of a realization less precise than other simulators purest mold, but it turns out otherwise sufficiently realistic and satisfying. Fun to embellish the product we think a really good technical implementation, which also allow the computer to give more vintage men idyllic spots on the wings of polygonal models made to perfection and faithfully reproduced. Definitely recommended to all lovers of flight simulators as well as those approaching for the first time this kind and will not sacrifice too many hours of practice to master this aircraft a mammoth military WWII.